Particular Spectrality Dark Spatial Impulses WAV TUTORiAL
Spectrality: Dark Spatial Impulses' builds upon knowledge gathered over the last Spectrality AIR libraries. Particular set out to create some really dark and twisted impulses that still has that airy lushness to them. Suitable for just about any style craving great reverberation effects with a dark edge to them.
Created in the same way as the previous instalments, by playing very short bursts of broadband sounds through a diverse range of hardware effects, this pack has been focused much more on dark tonal and resonant post-processing to get that dark twist and depth into the impulses.
To keep the air, or sometimes artificially insert it, the same technique has been used as in the AIR series and every impulse has been sweet-spotted through a set of Pultec clone tube filters, a Clariphonic parallell filter and a set of Rupert Neve Portico 542 tape saturators to get every impulse into ultimate shape before recording it.
Bear in mind that your convolution plugin through this process becomes a combination of reverb, high end equaliser and resonator, creating all kinds of responsive dark and eerie tones, chords and acoustical spaces for your sounds to shimmer through. Also, some impulses have a stronger inherent tone in the broadband noise, so watch your speakers. Total alignment in pitch might cause recursive feedback.
In detail expect to find 149 impulses sorted into 'Large' and 'Medium'. As stated in the folder names, the 'Medium' impulses are between 6 - 15 seconds long and 'Large' between 15 - 22 seconds long.
Number in folders correlate to impulse length. The higher the number, the longer the impulse, across both folders.
All impulses in the demo are loaded into SIR2 by Christian Knufinke.
• 149 Impulses
• 24-Bit WAV
Producertech Drum & Bass Production and Sound Design By Icicle TUTORiAL
This new Producertech course comes courtesy of one of the most technically skilled Drum and Bass producers in the industry, Icicle. During the 3 hours of in-depth tutorials, he shares his sought after production techniques, covering synthesis, mixing and arranging. The course will provide you will all the expertise you need to create modern, dancefloor destroying Drum and Bass anthems.
Jeroen Snik aka Icicle is a household name in the electronic music scene, having released on some of drum and bass’s most renowned labels, including Hospital Records, Critical Music, and Shogun Audio. His 2011 debut album ‘Under the Ice’ received widespread critical acclaim, and this was followed up in 2015 by ‘Entropy’, topping DnB charts worldwide and spawning the Entropy Live tour, an audio-visual experience like no other. Icicle has always been hugely respected for his intricate sound design and meticulous productions, which have won him plaudits across the globe and cemented his place as one of DnB’s biggest names.
In this course, Icicle provides a real insight into his detailed production methods, sharing with you a variety of useful tips and tricks. He shows you how to create all the elements of a heavy DnB track, kicking off with some FM synthesised drums. After these are processed with FabFilter plugins, Icicle proceeds to create a warping resampled bassline in FM8 and some FX risers with Massive. The course concludes with a guide to mixing and arrangement, providing you with the knowledge needed to create tense builds and earth-shattering drops.
Module 1 - Using an Analyser
The course kicks off with a look at the importance of using a spectrum analyser, specifically Voxengo's Span plugin, which is a free download.
Module 2 - Synthesising a Kick
Icicle teaches how to synthesise a punchy kick from scratch using Ableton's Operator synth, and then resamples it.
Module 3 - Kick Drum Processing
The kick drum from the previous module is processed using a selection of FabFilter plugins to create a powerful kick that will cut through the mix.
Module 4 - Creating an FM Snare
Icicle walks through the creation of a crisp DnB snare, synthesised from scratch with Native Instruments FM8 plugin.
Module 5 - Building a Drum Loop
This video shows the construction and processing of a basic DnB loop, using the kick and snare from previous modules, along with some hi hats to add some high frequency elements.
Module 6 - Slicing the Loop
Icicle shows how to slice the drum loop to a MIDI clip, that can be controlled by a variety of macros, and can also be saved to be used in other projects.
Module 7 - Making an FM Bass Sound
Using FM8, Icicle walks through the principles of FM synthesis, before applying this knowledge to create a dark, warping bassline.
Module 8 - Processing the Bass
The bass sound from the previous module is further developed with some processing, and is the resampled, looped and further manipulated using Native Instruments Kontakt.
Module 9 - Bussing
This module shows how to set up a bus in Ableton, that can be used to process the various elements of the track.
Module 10 - Mixing Part 1
Icicle shows how to use multiband sidechain compression to help each individual element cut through the mix.
Module 11 - Adding EQ
In this video, Icicle continues the mixing process, adding a FabFilter EQ plugin to clean up the overall mix.
Module 12 - Limiting
This module shows how to use a limiter to add gain while keeping the overall sound punchy and defined.
Module 13 - The Build Up
Icicle shares some of his techniques for creating tension building moments in a track, including automating pads and creating a kick drum roll.
Module 14 - Creating Risers
This module shows how to create your own pitch and noise risers from scratch, using Native Instruments Massive plugin.
Module 15 - More FX
Icicle adds some more layers of FX to thicken out the track, including manipulating the sounds made in Massive to create noise sweeps.
Module 16 - Finishing Touches
The course concludes with the addition of some crashes from Kontakt's sample library to fill out the intro and build up sections.
Ask Video Sound Design 102 Capturing the Sound of Berlin TUTORiAL
Join sound designer Timo Preece as he sonically explores Berlin’s abandoned structures while recording a plethora of unique sounds. Then, see how he transforms the audio in his DAW as builds an amazing sound library!
Timo Preece is a master sound designer. In this exclusive "docu-torial”, you join him on a audio journey recording objects found in a derelict Nazi ballroom and the abandoned, former Stasi counter-intelligence headquarters. With a camera crew and a cool collection of mics and field recorders, he records all kinds of strange and wonderful audio from old metal pipes, ghostly pianos to eerily reverberant former torture chambers.
Along the journey you learn all about field-recording with all of its technical challenges. Timo explains different kinds of microphone recording techniques using X/Y mic placement, ORTF, Spaced Pair and more. You also learn reamping and worldizing techniques that’ll turn any pre-recorded sound into a symphony of electro-acoustic goodness.
The final section of this course explains the science and art of creating your own impulse responses. Timo records the acoustic ambient fingerprints of these decrepit locations and then he shows you how to convolve them with any sound in your library. These convolutions, essentially, bring the essence of field-recording environments directly into your DAW enabling you to infuse any sound with the spaces that you’ve recorded.
QuantizeCourses Stabs and Harmony Video Course TUTORiAL
Learn how make music that touches your listener’s emotions. Create tracks that are dark and edgy or uplifting and euphoric. Make music people will remember.
If you’ve struggled with music theory before, this is for you.
This is a downloadable pack consisting of around 4.75 hours of HD tutorials demonstrating step by step techniques and an Ableton Live 9 set containing all of the examples from the course. The tutorials cover innovative techniques for designing classic and unique sounds that fit perfectly with underground club music.
Udemy Audio Engineering Adjectives of Audio TUTORiAL
This course will teach you how to understand some of the popular adjectives used to describe audio.
This course consists of the explanations of popular adjectives used to describe audio.
Dark - this means the signal sounds vintage, to understand what vintage sounds like listen to some old recording and study the tone. Dark sounding also falls under colored.
Bright - this means the signal has more high frequencies. If you want to make something sound brighter add some high frequency to it. Bright being the opposite of dark can be great on some vocals.
Clean - clean means your signal is pure and accurate. This is a modern sound, the opposite of vintage. For example a clean mic pre means it doesn't change (or color) your sound. So what you put in is what you get back. Solid-state or transformerless is generally clean.
Colored - this is the opposite of clean. Coloring your sounds means changing the tone from the original signal. Colored can be associated with vintage and sometimes dark. Different gear has different colors. If you listen closely you can hear differences between different pieces of gear.
Muddy - this the second hardest term to explain, but here we go. Mud is a build of low mid frequencies (200-500hz) that makes the signal sound cluttered. Mud is not a positive thing and should never be taken as a compliment. It took me a long time to distinguish what mud was.
Sterile - sterile means ultra clean. This is good for say orchestra where you usually want as little color as possible. Sterile can also come off sometimes as "too clean", meaning its so clean it's boring. These type of pres are crystal clear though.
Transparent - this another word for clean and it's mostly associated with compressors and eq's. A transparent piece of gear means its not going to impart any color on the original signal during its processing. If you're happy with the tone of your signal but need to further process it then you need to reach for something thats transparent.
Smooth - this to me differs in compressors, eq's, and mics. For compressors smooth means its compressing but you can't really hear the compression, even at high gain reduction. Any compressor, except maybe aggressive ones (more on that next) can be made smooth with the right settings.
Aggressive - in a mic pre this means in your face, very forward sounding. The API 312 and 512 have been described as an aggressive mic pre. In a compressor this means it really clamps down on a signal even with gentle settings. FET compressors are known for being aggressive and being capable of a very fast attack time.
Warm - this is the one you all have been waiting for. Warmth is the most used word when describing the sound of a piece of gear. Its the hardest one to describe because people who have no idea of what warmth is use the term freely. So what warmth is to you and how you perceive it will be different from others because the term is used so loosely. Where bright deals with high frequencies, warmth deals with the low to low mid frequencies. Tubes are associated with warmth because they add harmonic distortion (the good kind of distortion) to the those frequencies. This is what people are referring to when they say tube warmth.
Ask Video Sound Design 101 Diego Stoccos Creative Sound Design TUTORiAL
Diego Stocco is a sound artist. He sculpts sound with his own set of sonic tools and he expertly shapes it with audio plugins. Watch this course. Learn his secrets and unleash your creativity as you explore Diego's world of sound design.
This three part course starts out with a collection of tutorials that explore rhythmic processing. Here, Diego shows you how to create a complete percussion ensemble from a single recording of guitar strings being struck with sticks. The audio processing chain that he's designed is a signal flow masterpiece. It’s like he creates something out of nothing. It’s truly magical.
Next, Diego takes you on a convolution journey. Here is where you learn how to create unusual and stunning impulse responses that become resonant models that you can use to further modify and convolve regular audio into morphed, spectrally sublime versions of the originals. This is not to be missed!
Part 3 of this course teaches you how to creatively capture, modify and perform sound in ways that open up your imagination like no other recording course anywhere. With his inventive microphone and acoustical recording techniques Diego, like a hi-tech, sonic surgeon, microscopically inserts microphones into places where sounds are born to capture their very audio essence. Watch and see how these close-up, molecular stereo miking techniques and acoustic processing strategies reveal audio landscapes and percussion sounds that cannot be produced any other way.
Want to be sonically inspired? Watch this course!
Sonic Academy How To Make Techno 2015 with Vince Watson TUTORiAL
Sonic Academy proudly presents ‘How To Make Techno 2015 with Vince Watson’ in Ableton.
Vince servers up another slice of dark melodic techno, with moody moog baselines, dirty Detroit stabs and strings, techie trade mark 909 drums. Taking us through the setting up of your project, programming and grouping processing the drums, modulating the stab and arps to create real movement through to designing and manipulating drop effects to make the production come alive.
Vince is master of the melodic, the dark and the deep having released on Bedrock, Cocoon, Ovum and Planet E - this guys, is one not to be miss