Tonehammer Anti Drum Vol.2 KONTAKT DVDR-SUNiSO
AntiDrum 2 is a follow-up to our popular Anti-Drum I. This time we wanted to push the bar even further into the realm of abstract percussion and musical exploration. This library is the ideal creative toolbox for experimental sound and music design. The library contains 3866 samples and 71 different instrument patches that each represent a unique texture. The library contains a variety of instruments recorded in one of our signature halls, including boom whackers, PVC pipe percussion ensemble to flower vases, glasses, rainsticks, soda bottles. The library also contains a variety of even more unconventional instruments ranging from human beats through a cellphone (10 round robin and 10 velocity layers), stop watches and a compressive patch made from a severe food poisoning that we call: "the human trumpet".
Air Traffic Control Radio Transmissions
Baritone Sax Phrases
Boom Whackers (10 velo / 10 round-robin / hall)
Box Bang (hall)
Cellphone Human Beat Box
Soda Bottle Staccato (10 velo / hall)
Garbage Day (hall)
Massives (sound design)
Music Box Gears and Chords
PVC Ensemble Patches (hall)
PVC Orchestra (hall)
PVC Mega Horn (hall)
PVC Solo Patches (hall)
PVC Vocal Effects (hall)
Plastic Water Jug(hall)
Restroom Handle Bars
Tuned Water Glasses (hall)
Tuned Water Bowl (hall)
Warbly Little Synth Kit
Wooden Plant Box (hall)
Tonehammer Anti Drum Vol.1 KONTAKT DVDR-SUNiSO
Antidrum 1 contains 18 unconventional percussive instrument collections, sampled in a variety of exotic locations totaling nearly a gigabyte, with 2400 precision multi-samples. It is a celebration of every day objects and sounds transforming into strange and compelling new musical instruments.This library includes uniquely playable instruments ranging from heavy work boot stomps to water cooler impacts, clicking baby toys, red rubber playground balls, hand-slapped ukulele and guitar "drums", shock mount bass thumps, clapping ensembles, nail gun shots, shouts, drum circle strikes and so much more. Some instruments are recorded in ensemble, while others are captured solo. We recorded many of the sounds in our favorite hall, while others were recorded in the wild, out in real-world environments.
Alien Tube – This horrible little thing is a plastic tube with a sliding widget inside, recorded in a small bright hall.
Boot Stomps – heavy steel toed boots stomping on a hard tile floor, recorded in a large bright hall.
Clap Ensemble – 4 guys clapping in a small bright hall
Clap Solo – Close, dry hand and wrist claps and grabs programmed for fast, tight percussion parts.
Clicky Toy – Small plastic clicky, squeaky baby toy in a large bright hall.
Couch Ensemble – sticks striking leather couches in a small bright hall.
Djembe Ensemble – metal djembes played in a small bright hall. Includes side clicks, strikes and strikes with shouts.
Drum Circle – Djembes, mixed small percussion, didgeridoo and other stuff in a small bright hall, cut into loops at various tempos.
Guitardrum – Acoustic guitar played as a drum with bare hands in a large bright hall. Includes metal string slides and effects.
Handball Court Drums – Djembe strikes, clicks and hand claps, recorded inside a giant outdoor concrete cube. Springy and weird.
Hot Tub Knock – Underwater hot tub thumps, recorded using a stereo pair of hydrophones.
Nailgun – Pneumatic nail gun driving large nails into 1/2" plywood sheets. Recorded in an outdoor construction site.
Shockmount – A stereo pair of large diaphragm mics in special shock mounts being gently thumped. It actually sounds really cool.
Shouts – Male ensemble shouting in a small bright hall, with stabs and swells.
Sneaker Screeches – Converse All-Stars stomping and screeching on tile floor in a large, bright hall.
Ukedrum – Ukulele played backwards as a drum. Recorded close and dry, with 3 variably dampened articulations.
Wallball – A big red rubber ball being bounced and struck with a drumstick in a large bright hall.
Water Cooler Ensemble – Big plastic water-cooler bottles being whacked with drumsticks in unison, in a large bright hall.
Tonehammer Lakeside Organ EXS24 KONTAKT DVDR-DYNAMiCS
The Lakeside Pipe Organ is a part steel pipe and part electric organ that produces most of its sound by venting mechanically compressed air (wind) through resonant pipes. Each pipe produces sound of one fixed pitch, so they are provided in sets with one pipe or more per note, each set or stop having a common timbre and loudness throughout.The Lakeside Pipe Organ has multiple sets of pipes of differing timbre, pitch and loudness which the player can employ singly or in combination. The actual organ is made from three keyboards, played by the hands, and a pedal board for bass notes, played by the feet, each of which controls its own group of stops.
We carefully recorded our organ at the Lakeside Temple of Practical Christianity (Oakland, CA), with master organist Don Sears. We captured it a variety of different stop settings and combinations, allowing you to control the timbre of the organ. We recorded five different settings comparably from PP to FF. The majority of this library focuses on the classic steel pipes only, although we also opened up some of the organ's vintage electric stops for a little extra low-end reinforcement on our high 5th setting. All settings recorded at two microphone positions (close/far), so user have ultimately flexibility between 10 different organ settings. Every note was captured for up to ten seconds and all release-triggered samples were captured individually.
Additionally we realized that many other organ sample libraries use noise reduction, which gives a more polished/clinical or even garbled sound to the organ. We decided to take the opposite approach and allow all the air sounds in the library, since the "noise" is the air produced by the bellows and pipes that drive the instrument. This means that the organ has a more clearer, brighter, fuller, much more life-like and airy sound (especially in softer settings), giving it a more emotionally expressive and natural quality.
# 5 Different Organ Settings (Equivalent to PP, P, MP, MF, FF)
# Close and Far microphone positions for all settings
# All notes on organ sampled (no interval sampling)
# All notes sampled with release triggers
# Acoustic recording without noise reduction
# Additional foot basses in forte patches
# Additional bell/chimes included
# Additional session recordings, FX, live organ demos and hall sounds
# Extensive read me install, patch and hint documentation (.pdf)
# 15 instrument patches, 1,584 samples, 1,75 GB installed, 978 MB .rar download
# Sample resolution: 44.1Khz/16Bit stereo and stereo .wav format
# Format(s): Kontakt, EXS24 and .wav
# Note: Native Instruments Kontakt 2 / 3 / 4 full retail versions required for Kontakt instruments.
# EXS-compatible host/sampler required for .exs instruments
Tonehammer Waterphone KONTAKT DVDR-DYNAMiCS
We decided to sample this instrument deeper and more creatively then ever before in the history of samples. The best current water phone libraries contains approx. 180-200 samples, which is less then 1/15 of the Tonehammer Waterphone, which contains a mighty 2,903 samples recorded with a variety of bows, a huge set of mallets, metal devices, hands and other contraptions.
The library also contains a variety of more experimental patches, including boiled water at four different temperature levels, hydrophone recordings (underwater microphones in the waterphone), magnets on waterphone tines and filling waterphone with metal nails and other goodies. The sample library simply covers all thinkable and unthinkable type of articulations and we can proudly state we sampled the living soul out of the waterphone. All playable mallet programs contains our standard 10 velocity layer - 10 round robin for maximum playability. In addition Waterphone contains a bonus set of waterphone ambiences (note: Kontakt 3 only) made by Steven Tavaglione (Instrumentalist and Sound Designer; Wall-E, American Beauty, CSI, Supernatural and 100s other movies/shows/games).
# Bowing (no water) Slow, Medium, Fast FX
# Bowing sweep (water) Slow, Medium, Fast FX
# Bowing 2-note legato
# Bowing Sustain (with and without water)
# Bowing Staccato
# Bowing FX grinding w/ tine buzz (with and without water)
# Bowing FX w/ magnets
# Bowing FX w/ hydrophone (underwater mic)
# Bowing FX w/vocals
# Bowing FX boiling at four different temperature levels
# Mallet Rubber (6-7 velocity layers – 6 round robin) at +16 tines
# Mallet Metal (6-7 velocity layers – 6 round robin) at +8 tines
# Hand Played "Metal Tabla" (10 velocity layers – 10 round robin) bottom and top
# Wooden Mallet (6-7 velocity layers – 6 round robin) at +20 tines
# Hydro Mallets (6 round robin) at +20 tines
# Rubber, Metal and Wooden Mallet Sweeps (Slow, Medium, Fast)
# Waterharp Ambiences (Kontakt 3 only) by Steven Tavaglione
# Hydro-Vocal drones, phrases and more…
# Recorded with custom Neumann in studio (excluding wild FX)
# Extensive read me install, patch and hint documentation (.pdf) (download here)
# 57 instrument patches, 2.903 samples, 4.3 GB installed, 1.25 GB .rar download
# 22 Ambient Patches by Steven Tavaglione (Ambient music on Wall-E, American Beauty etc)
# Sample resolution: 44.1Khz/16Bit .wav format
# Format(s): Kontakt and .wav (note: Kontakt 2 not supported for bonus content)
# Note: Native Instruments Kontakt 2 / 3 / 4 full retail versions required.
# Note: Free Kontakt Player will only work for 30 minutes with this product. Full version required to remove this restriction.
Tonehammer Cylindrum KONTAKT DVDR-DYNAMiCS
The Cylindrum is a massive tuned percussion instrument designed using the principle of open and closed air column resonance. The instrument was constructed by Gregg Stephens with the help some rather involved mathematics, plenty of elbow grease and quite a few bloody fingers. The end result is a massive 20-foot-long tuned percussion instrument with a pitch range spanning a full 4 octaves. Overall, it sounds like a strange organic synthesizer coupled with tuned tom toms. And with deeply nuanced dynamic velocity layering and extensive round-robin variation, this instrument is truly an experimental percussionist's dream come true.
Our Cylindrum library contains three separate variations of the instrument (dry small, dry fat and wet). The small set is made from a series of 1-inch diameter PVC water pipes played by tapping fingers over one end, with a microphone positioned at the far end. The fat version is made from a series of 4-inch ABS corrugated plastic tubes with an open-ended rubber port hole, played with a ping ping paddle. Both sets were recorded in a dry studio room, giving them a full, resonant and fat tonality perfect for arpeggiated melodies and driving bass lines. The wet version is built from 3-inch ABS corrugated plastic tubes with felt mallets on a a 3/8? heavy rubber cap, recorded in an ultra-wide stereo array in a lush glass and tile hall. This slightly more distant sound and closed port delivers a much more brutal transient impact perfect for dramatic scoring and layer with other traditional percussion.
4 Main Articulations
Dry Fat (10x rr, 6-7 velocities)
Dry Small (2x rr, 20+ velocities)
Dry Fat Mute (10x rr, 1 velocities)
Wet (10x rr, 6-7 velocities)
Special FX Sound Design Instruments
Atmospheric Ambiences, Pads, Drones and Synth Leads created from the raw organic Cylindrum recordings.
Sonatina Symphonic Orchestra WAV SFZ
Sonatina Symphonic Orchestra is a free orchestral sample library. While not as advanced or ambitious in scope as commercial offerings, SSO contains all the basic building blocks for creating real virtual orchestrations. It’s primarily aimed at beginners, but also more experienced composers looking for something lightweight and/or portable might find it useful.
SSO comes in sfz format, which is a powerful, open, non-monolithic sample format. It consists of a plain text file with an sfz extension that holds all sample playback parameters, and a set of sound samples in wave format which are referenced by the sfz file. This means that sfz files can be edited with any plain text editor, and the samples can be edited with any audio editor that loads wave files.
Many samplers allow you to load sfz files, but few support all the format’s features. SSO works properly on Cakewalk Dimension Pro/LE, ARIA Engine, and the free SFZ Player. The library has also been tested on Shorcircuit 1, discoDSP HighLife and WusikStation 6, all of which appear to have very poor sfz support and are not recommended.
The SSO samples are stereo, 16 bit, 44kHz. Melodic instruments and chromatic percussion are sampled in minor 3rds. Staccato/pizzicato patches have 2x round-robin. All samples have varying amounts of stage ambience, depending on their front-to-back placement, but in addition to that a good hall reverb is a must.
EWQL Symhonic Orchestra Gold Play Edition (Uncracked)
Recorded by 11-time Grammy nominated classical recording engineer Prof. Keith O. Johnson, the EASTWEST/QUANTUM LEAP SYMPHONIC ORCHESTRA is the most awarded orchestral collection ever, including winning Sound On Sound's Reader's Choice Award an unprecedented 3-times, and the first orchestral collection to be recorded in a "state of the art" concert hall where orchestras mainly perform.
To achieve the feel of a live concert hall performance, each instrument and section was recorded with three mic positions, close, stage (conductor‘s position) and hall. By selecting different mic positions, users can mix these sounds together to create any kind of natural ambience their project requires. This eliminates the need for artificial reverb.
The EASTWEST/QUANTUM LEAP SYMPHONIC ORCHESTRA eclipses all others with the highest level of fidelity and realism. Get that big "Hollywood Sound" film/tv/games directors and producers seek "out of the box", no other orchestral collection comes close or is as easy to use!
For those who own the library or want to download it before subscribing to Composer Cloud.
Here are the direct links from soundsonline. No crack provided !
Just extract everything at the same place then run the installer from the DL1 folder