Tonehammer Cylindrum KONTAKT DVDR-DYNAMiCS
The Cylindrum is a massive tuned percussion instrument designed using the principle of open and closed air column resonance. The instrument was constructed by Gregg Stephens with the help some rather involved mathematics, plenty of elbow grease and quite a few bloody fingers. The end result is a massive 20-foot-long tuned percussion instrument with a pitch range spanning a full 4 octaves. Overall, it sounds like a strange organic synthesizer coupled with tuned tom toms. And with deeply nuanced dynamic velocity layering and extensive round-robin variation, this instrument is truly an experimental percussionist's dream come true.
Our Cylindrum library contains three separate variations of the instrument (dry small, dry fat and wet). The small set is made from a series of 1-inch diameter PVC water pipes played by tapping fingers over one end, with a microphone positioned at the far end. The fat version is made from a series of 4-inch ABS corrugated plastic tubes with an open-ended rubber port hole, played with a ping ping paddle. Both sets were recorded in a dry studio room, giving them a full, resonant and fat tonality perfect for arpeggiated melodies and driving bass lines. The wet version is built from 3-inch ABS corrugated plastic tubes with felt mallets on a a 3/8? heavy rubber cap, recorded in an ultra-wide stereo array in a lush glass and tile hall. This slightly more distant sound and closed port delivers a much more brutal transient impact perfect for dramatic scoring and layer with other traditional percussion.
4 Main Articulations
Dry Fat (10x rr, 6-7 velocities)
Dry Small (2x rr, 20+ velocities)
Dry Fat Mute (10x rr, 1 velocities)
Wet (10x rr, 6-7 velocities)
Special FX Sound Design Instruments
Atmospheric Ambiences, Pads, Drones and Synth Leads created from the raw organic Cylindrum recordings.
Soundiron Sick 666 The Sickening KONTAKT
Sick 6: 666 - The sickening is a horror-themed cinematic and trailer sound effects library for professional composers, sound designers, re-recording mixers, animators, film makers and game developers. It includes over 4GB of sound designed content, with over 1000 stingers, boomers, impacts, stabs, hits, swells, falls, risers, playable pads, drones and ambiences and more.
We carefully crafted each sound with a variety of tools and techniques, using organic instrument, sound effect and environmental field recordings as our raw source material to create uniquely nuanced, dynamic and vivid scoring elements that are perfect for any horror, sci-fi, drama, suspense or action scene or project.
In the stinger collections, you’ll find 67 sound banks and a total of 1009 cinematic effects, each with a variety of distinct sonic variations included. The sound banks are divided into 8 main categories: Chaos, Electro, Gore, Impact, Reveal, Rising, Strings and Suspense. There are also 8 sustaining tonal ambience and atmospheric soundscape banks as well, each with a unique range of different complimentary flavors for underscoring, tension-building, environmental sound design and melodic scoring. Every preset offers total sound-shaping controls, Key-switch and automation support, DSP FX Rack and Convolution reverb with 70 impulses. You can play any of the stingers or ambiences individually as traditional one-shot effects, or instantly map them chromatically over the whole midi key range and play them as a tuned instruments with a push of the "Solo” button. Check out the Contents tab for more feature info.
The full retail version of Native Instruments Kontakt version 5.5 (or later) is required to use .nki instrument presets included in this library.
Tonehammer Anti Drum Vol.1 KONTAKT DVDR-SUNiSO
Antidrum 1 contains 18 unconventional percussive instrument collections, sampled in a variety of exotic locations totaling nearly a gigabyte, with 2400 precision multi-samples. It is a celebration of every day objects and sounds transforming into strange and compelling new musical instruments.This library includes uniquely playable instruments ranging from heavy work boot stomps to water cooler impacts, clicking baby toys, red rubber playground balls, hand-slapped ukulele and guitar "drums", shock mount bass thumps, clapping ensembles, nail gun shots, shouts, drum circle strikes and so much more. Some instruments are recorded in ensemble, while others are captured solo. We recorded many of the sounds in our favorite hall, while others were recorded in the wild, out in real-world environments.
Alien Tube – This horrible little thing is a plastic tube with a sliding widget inside, recorded in a small bright hall.
Boot Stomps – heavy steel toed boots stomping on a hard tile floor, recorded in a large bright hall.
Clap Ensemble – 4 guys clapping in a small bright hall
Clap Solo – Close, dry hand and wrist claps and grabs programmed for fast, tight percussion parts.
Clicky Toy – Small plastic clicky, squeaky baby toy in a large bright hall.
Couch Ensemble – sticks striking leather couches in a small bright hall.
Djembe Ensemble – metal djembes played in a small bright hall. Includes side clicks, strikes and strikes with shouts.
Drum Circle – Djembes, mixed small percussion, didgeridoo and other stuff in a small bright hall, cut into loops at various tempos.
Guitardrum – Acoustic guitar played as a drum with bare hands in a large bright hall. Includes metal string slides and effects.
Handball Court Drums – Djembe strikes, clicks and hand claps, recorded inside a giant outdoor concrete cube. Springy and weird.
Hot Tub Knock – Underwater hot tub thumps, recorded using a stereo pair of hydrophones.
Nailgun – Pneumatic nail gun driving large nails into 1/2" plywood sheets. Recorded in an outdoor construction site.
Shockmount – A stereo pair of large diaphragm mics in special shock mounts being gently thumped. It actually sounds really cool.
Shouts – Male ensemble shouting in a small bright hall, with stabs and swells.
Sneaker Screeches – Converse All-Stars stomping and screeching on tile floor in a large, bright hall.
Ukedrum – Ukulele played backwards as a drum. Recorded close and dry, with 3 variably dampened articulations.
Wallball – A big red rubber ball being bounced and struck with a drumstick in a large bright hall.
Water Cooler Ensemble – Big plastic water-cooler bottles being whacked with drumsticks in unison, in a large bright hall.
Tonehammer Anti Drum Vol.2 KONTAKT DVDR-SUNiSO
AntiDrum 2 is a follow-up to our popular Anti-Drum I. This time we wanted to push the bar even further into the realm of abstract percussion and musical exploration. This library is the ideal creative toolbox for experimental sound and music design. The library contains 3866 samples and 71 different instrument patches that each represent a unique texture. The library contains a variety of instruments recorded in one of our signature halls, including boom whackers, PVC pipe percussion ensemble to flower vases, glasses, rainsticks, soda bottles. The library also contains a variety of even more unconventional instruments ranging from human beats through a cellphone (10 round robin and 10 velocity layers), stop watches and a compressive patch made from a severe food poisoning that we call: "the human trumpet".
Air Traffic Control Radio Transmissions
Baritone Sax Phrases
Boom Whackers (10 velo / 10 round-robin / hall)
Box Bang (hall)
Cellphone Human Beat Box
Soda Bottle Staccato (10 velo / hall)
Garbage Day (hall)
Massives (sound design)
Music Box Gears and Chords
PVC Ensemble Patches (hall)
PVC Orchestra (hall)
PVC Mega Horn (hall)
PVC Solo Patches (hall)
PVC Vocal Effects (hall)
Plastic Water Jug(hall)
Restroom Handle Bars
Tuned Water Glasses (hall)
Tuned Water Bowl (hall)
Warbly Little Synth Kit
Wooden Plant Box (hall)
Tonehammer Alien Drum Vol.1 KONTAKT DVDR-DYNAMiCS
The Alien Drum (aka Hang Drum – trademarked by Pan Art) is a unique tone based percussion instrument, which is almost impossible to come by, since there is only one maker in the world and less than 1000 drums in circulation. The instrument has a soft, sorrowful, melancholic tone to it and is a perfect companion for emotional or ambient type of scores. The Tonehammer Alien Drum is unique in the sense it was recorded at an average of 15 velocity layers and with 10 round-robin repetitions pr. layer/note, so you will never experience any repetition in the articulation.
We used custom microphone set-ups to capture the delicate resonance both inside and outside the drum, since the resonance defines the true sound of the drum. Additionally we sampled multiple playing techniques with fingers, palm, slaps, hand brushing and the back-side of the drum, which has the similar properties to the Udu. Multiple versions of all multis allow for a variety of ways to switch or fade between articulations while playing.
Tonehammer Alien Drum Facts:
Single finger tap on all 8 notes (including ding): 12 – 20 velocity layers, 10x round-robin
Single finger mute on all 8 notes (including ding): 12 – 20 velocity layers, 10x round-robin
Fingertip ping on all 8 notes (including ding): 12 – 20 velocity layers, 10x round-robin
Palm slap on all 8 notes (including ding): 12 – 20 velocity layers, 10x round-robin
Sound Hole thumps: 12 velocity layers each, 10x round-robin
Sound Hole edge pings: 8 velocity layers each, 10x round-robin
Hand Brushes included in finger tap patches: 3 styles, 5-9 velocity layers each, 10x round-robin
Articulation switching multis (sustain pedal, cc22, midi channel or modwheel fading/switching)
All multis in standard 8 note and full-range chromatic tuning versions
1/4 sized Low-Memory versions of all multis (slightly fewer velocity layers, 4x round-robin)
26 instrument patches, 4064 samples, 1.99 GB installed, 468 MB .rar download
Tonehammer Waterphone KONTAKT DVDR-DYNAMiCS
We decided to sample this instrument deeper and more creatively then ever before in the history of samples. The best current water phone libraries contains approx. 180-200 samples, which is less then 1/15 of the Tonehammer Waterphone, which contains a mighty 2,903 samples recorded with a variety of bows, a huge set of mallets, metal devices, hands and other contraptions.
The library also contains a variety of more experimental patches, including boiled water at four different temperature levels, hydrophone recordings (underwater microphones in the waterphone), magnets on waterphone tines and filling waterphone with metal nails and other goodies. The sample library simply covers all thinkable and unthinkable type of articulations and we can proudly state we sampled the living soul out of the waterphone. All playable mallet programs contains our standard 10 velocity layer - 10 round robin for maximum playability. In addition Waterphone contains a bonus set of waterphone ambiences (note: Kontakt 3 only) made by Steven Tavaglione (Instrumentalist and Sound Designer; Wall-E, American Beauty, CSI, Supernatural and 100s other movies/shows/games).
# Bowing (no water) Slow, Medium, Fast FX
# Bowing sweep (water) Slow, Medium, Fast FX
# Bowing 2-note legato
# Bowing Sustain (with and without water)
# Bowing Staccato
# Bowing FX grinding w/ tine buzz (with and without water)
# Bowing FX w/ magnets
# Bowing FX w/ hydrophone (underwater mic)
# Bowing FX w/vocals
# Bowing FX boiling at four different temperature levels
# Mallet Rubber (6-7 velocity layers – 6 round robin) at +16 tines
# Mallet Metal (6-7 velocity layers – 6 round robin) at +8 tines
# Hand Played "Metal Tabla" (10 velocity layers – 10 round robin) bottom and top
# Wooden Mallet (6-7 velocity layers – 6 round robin) at +20 tines
# Hydro Mallets (6 round robin) at +20 tines
# Rubber, Metal and Wooden Mallet Sweeps (Slow, Medium, Fast)
# Waterharp Ambiences (Kontakt 3 only) by Steven Tavaglione
# Hydro-Vocal drones, phrases and more…
# Recorded with custom Neumann in studio (excluding wild FX)
# Extensive read me install, patch and hint documentation (.pdf) (download here)
# 57 instrument patches, 2.903 samples, 4.3 GB installed, 1.25 GB .rar download
# 22 Ambient Patches by Steven Tavaglione (Ambient music on Wall-E, American Beauty etc)
# Sample resolution: 44.1Khz/16Bit .wav format
# Format(s): Kontakt and .wav (note: Kontakt 2 not supported for bonus content)
# Note: Native Instruments Kontakt 2 / 3 / 4 full retail versions required.
# Note: Free Kontakt Player will only work for 30 minutes with this product. Full version required to remove this restriction.
Cinematique Instruments Hammered Dulcimer
The hammered dulcimer is a stringed instrument with 31 string pairs stretched over a trapezoidal shaped sound box. Usually, the hammered dulcimer is set on a stand in front of the musician, who holds small wooden mallet hammers to strike the strings.
The dulcimer has two bridges, a bass bridge near the right and a treble bridge on the left side. The bass bridge holds up bass strings, which are played to the left of the bridge. The treble strings can be played on either side of the treble bridge, playing them on the left side gives a note a fifth higher than playing them on the right of the bridge.
The strings of a hammered dulcimer are found in pairs, two strings for each note. Each set of strings is tuned in unison and is called a course. As with a piano, the purpose of using multiple strings per course is to make the instrument louder, although as the courses are rarely in perfect unison, a chorus effect usually results like a mandolin..
We recorded the hammered dulcimer in two microphone positions. At the top of the instrument we placed - in a ms stereo set-up - a pair of Neumann U87s and at the bottom we put a single condenser. These two positions are covering a wide range of sound and you are free to mix them at your own requirements. We played the hammered dulcimer in minor thirds and concentrated mainly on three different articulations. Firstly we recorded the „normal" notes which means that we hit the strings with the typical small wooden mallets, we called this articulation „Mallet". Furthermore we struck the strings with a drum stick which we called „Sticks" and finally we recorded an articulation where we struck the strings with a timpani mallet and damped the strings with the palm of the hand which we named „Muted". All these articulation were recorded in 4 round robin variation and up to 4 velocity layer.
Beside this we cared most about producing the typical hammered dulcimer tremolo. Thus we equipped the instrument with two different ways to produce this roll alike tremolo. The first option to generate the tremolo will be achieved by duplicating each already played note when releasing the key. This lets you exactly control the velocity and tempo of the tremolo. The other and more easy way to produce the tremolo uses the modwheel. By turning the wheel you control the tremolo tempo from slow to fast. In order to avoid sounding too artificially we included a random factor which automatically affects the tempo and the velocity which results a very organic tremolo which lets you easy switch between single notes and tremolo rolls. Furthermore we added several functions and effects such as the control of reverb, delay, decay, distortion or octave which expands the entire sound of the hammered dulcimer and gives you a lot of options.
All in all we came out with an instrument which enriches your music with a nice and organic feel whether you used it as a solo or just as a background instrument.
One complex patch including three articulations and advanced scripting. Approx. data 2.5 GB (1.4 GB compressed). For more details please read the . reference manual.
Kontakt 4 full version is required