Tonehammer Clack KONTAKT
The theme and purpose of Clack! is pretty simple. We wanted to capture as much sharp, bright, warm, tonal wooden impact percussion as your heart desires. We captured several bamboo poles, bamboo logs, a whole pile of claves, woodblocks, clappers, box drum, and other assorted wooden implements that epitomize the word "thwack." These elements are specifically ideal auxiliary elements for orchestral composition and epic film/tv/game soundtrack scoring. They also are vital elements in Latin music and hip hop, as well as very useful percussion building-blocks and raw source material for experimental music and IDM.
We recorded all of these sets up-close and 90% dry, in a medium-sized hardwood and masonry percussion studio, providing just the right amount of body and liveliness. All presets include a Release knob to allow you to dial in just the right amount of room you need. All instruments were captured with 10 round-robins per velocity layer, with an average of 6 velocity layers per note. The modwheel controls the tightness of room decay in all patches that don't use the modwheel for other purposes, such as cross-fading or swapping between layers. Any patch that has "mw" appended to the nki filename also uses the modwheel for a special function.
We also included 9 unique sets of ambient drones as a bonus. We created them entirely from the original Clack sample source material, using special sound design techniques. These multi-layered sound-scapes utilize the modhweel to allow you to sculpt and morph these ambiences very expressively. The rich flavors of these custom drones range from bright and orchestral, to choral, to thunderous, to quite dark and gritty.
5"x6' bamboo logs (23 articulations)
1"x7' small bamboo poles (6 articulations)/li>
2 sets of castanets (solo and unison)
Wooden trident clapper (single notes and sustaining rolls)
7 assorted pairs of claves (7 articulations)
Classic wooden popgun
Rattle impacts (4 different rattles/shakers)
Whaledrum "cajon" (4 articulations)
Semi-tuned woodblocks (6 articulations)
Misc mallet shaft & handle strikes (2 articulations)
Clack! includes a complete set of custom controls to dial in sounds like never before. By adjusting the attack, you can round out an articulation to a soft, swelling sound. Use the offset feature and cut into the sample removing the harsh transient altogether. Adjust the Release knob to cut the sample down to a mere fraction of a second. All articulations are velocity sensitive and you can use the Swell knob to further sculpt the volume. Each articulation has been tuned to it's dominant frequency and chromatically spread out across the keys allowing this library to serve as both percussion and melody. The stepping knob provides pitch-shifting of ±48 semitones with optional key-switching for ±12 semitones.
Our Tone / FX controls give you access to a number of effects to shape the sounds further. The 3-band EQ gives you ±18db of Low, Mid and High with a fully adjustable Mid Freq. sweep from 20Hz to 20kHz. Other effects include Lo-Fi with adjustable bit-depth and sampling frequency, Flanger, Rotator, Pro-53 Filter, Delay with tempo-synch, Convolution Reverb and a Stereo Modeller. The Uberpeggiator is another powerful feature included in most Percussion and FX patches. It's an advanced arpeggiator allowing control over tempo-synched rhythm timing, number of hits, swing, repeat, pitch, scale and a full 16-step velocity table.
Tonehammer Alien Drum Vol.1 KONTAKT DVDR-DYNAMiCS
The Alien Drum (aka Hang Drum – trademarked by Pan Art) is a unique tone based percussion instrument, which is almost impossible to come by, since there is only one maker in the world and less than 1000 drums in circulation. The instrument has a soft, sorrowful, melancholic tone to it and is a perfect companion for emotional or ambient type of scores. The Tonehammer Alien Drum is unique in the sense it was recorded at an average of 15 velocity layers and with 10 round-robin repetitions pr. layer/note, so you will never experience any repetition in the articulation.
We used custom microphone set-ups to capture the delicate resonance both inside and outside the drum, since the resonance defines the true sound of the drum. Additionally we sampled multiple playing techniques with fingers, palm, slaps, hand brushing and the back-side of the drum, which has the similar properties to the Udu. Multiple versions of all multis allow for a variety of ways to switch or fade between articulations while playing.
Tonehammer Alien Drum Facts:
Single finger tap on all 8 notes (including ding): 12 – 20 velocity layers, 10x round-robin
Single finger mute on all 8 notes (including ding): 12 – 20 velocity layers, 10x round-robin
Fingertip ping on all 8 notes (including ding): 12 – 20 velocity layers, 10x round-robin
Palm slap on all 8 notes (including ding): 12 – 20 velocity layers, 10x round-robin
Sound Hole thumps: 12 velocity layers each, 10x round-robin
Sound Hole edge pings: 8 velocity layers each, 10x round-robin
Hand Brushes included in finger tap patches: 3 styles, 5-9 velocity layers each, 10x round-robin
Articulation switching multis (sustain pedal, cc22, midi channel or modwheel fading/switching)
All multis in standard 8 note and full-range chromatic tuning versions
1/4 sized Low-Memory versions of all multis (slightly fewer velocity layers, 4x round-robin)
26 instrument patches, 4064 samples, 1.99 GB installed, 468 MB .rar download
Tonehammer Waterphone KONTAKT DVDR-DYNAMiCS
We decided to sample this instrument deeper and more creatively then ever before in the history of samples. The best current water phone libraries contains approx. 180-200 samples, which is less then 1/15 of the Tonehammer Waterphone, which contains a mighty 2,903 samples recorded with a variety of bows, a huge set of mallets, metal devices, hands and other contraptions.
The library also contains a variety of more experimental patches, including boiled water at four different temperature levels, hydrophone recordings (underwater microphones in the waterphone), magnets on waterphone tines and filling waterphone with metal nails and other goodies. The sample library simply covers all thinkable and unthinkable type of articulations and we can proudly state we sampled the living soul out of the waterphone. All playable mallet programs contains our standard 10 velocity layer - 10 round robin for maximum playability. In addition Waterphone contains a bonus set of waterphone ambiences (note: Kontakt 3 only) made by Steven Tavaglione (Instrumentalist and Sound Designer; Wall-E, American Beauty, CSI, Supernatural and 100s other movies/shows/games).
# Bowing (no water) Slow, Medium, Fast FX
# Bowing sweep (water) Slow, Medium, Fast FX
# Bowing 2-note legato
# Bowing Sustain (with and without water)
# Bowing Staccato
# Bowing FX grinding w/ tine buzz (with and without water)
# Bowing FX w/ magnets
# Bowing FX w/ hydrophone (underwater mic)
# Bowing FX w/vocals
# Bowing FX boiling at four different temperature levels
# Mallet Rubber (6-7 velocity layers – 6 round robin) at +16 tines
# Mallet Metal (6-7 velocity layers – 6 round robin) at +8 tines
# Hand Played "Metal Tabla" (10 velocity layers – 10 round robin) bottom and top
# Wooden Mallet (6-7 velocity layers – 6 round robin) at +20 tines
# Hydro Mallets (6 round robin) at +20 tines
# Rubber, Metal and Wooden Mallet Sweeps (Slow, Medium, Fast)
# Waterharp Ambiences (Kontakt 3 only) by Steven Tavaglione
# Hydro-Vocal drones, phrases and more…
# Recorded with custom Neumann in studio (excluding wild FX)
# Extensive read me install, patch and hint documentation (.pdf) (download here)
# 57 instrument patches, 2.903 samples, 4.3 GB installed, 1.25 GB .rar download
# 22 Ambient Patches by Steven Tavaglione (Ambient music on Wall-E, American Beauty etc)
# Sample resolution: 44.1Khz/16Bit .wav format
# Format(s): Kontakt and .wav (note: Kontakt 2 not supported for bonus content)
# Note: Native Instruments Kontakt 2 / 3 / 4 full retail versions required.
# Note: Free Kontakt Player will only work for 30 minutes with this product. Full version required to remove this restriction.
Tonehammer Shake Vol 1-DYNAMiCS
This deep sampled collection is dedicated to shakers, rattles and bell tree percussion. The fuzzy, buzzy, sandy -sounding "chuff”, "shuck” and "jingle” of hand-held shakers and bells is an essential part of orchestral, latin, electronic, hip hop and even rock music.
We found, collected and even hand-made 14 different instruments for this library, covering the whole spectrum of shaker instruments. We included deep sampled strikes and shakes for custom rhythm creation. We also captured sustaining rolls, grooves and gliss effects, in both natural and host-tempo synching arrangements. We also included a bonus collection of ambient drones and percussive elements created by heavily manipulating the shake source material.
Shake is meant to deeply explore an under-represented niche of percussion and nally allow composers and electronic musicians instant access to truly life-like sound and playability. It's the perfect addition to any serious composer's core instrument arsenal. We also made sure to include a variety of metal percussion, which is the perfect high-pitch compliment to epic percussion scoring.
Wavesfactory Suspended Cymbals KONTAKT
Suspended Cymbals is a sample library for Kontakt 4 and above that features 5 premium crash cymbals with 5 articulations each, including:
Sustains. Bells. Side hits. Modwheel controlled rolls. Effects.
Suspended Cymbals is a sample library for Kontakt 4 and above that features 5 premium crash cymbals with 5 articulations each, including:
Modwheel controlled rolls.
Recorded with 3 microphone positions, 4 velocity layers and 4 round robin. All samples normalized to 0db, resulting in 128 volume steps, giving a much natural sound and feel.
The best feature on the library is being able to control the roll intensity with the modwheel. No more time-fixed samples which are very hard to sync with your track. With Suspended Cymbals you can control or play the rolls yourself.
On the mixer section you can mix each microphone position and apply convolution reverb with any of the 30 provided impulses, highpass and lowpass filters and envelope with attack, hold and decay.
On the settings section you can control the volume of each articuation separately, round robin repetitions, dynamic range, muffling time, velocity curve and voicing.
The cymbals: Zildjian Custom Session Crash 16", Zildjian Avedis Custom 18", Zildjian Dark Medium Thin 18", Paiste Masters Dark Crash 18" and Istanbul Mehmet Traditional 18".
We want this library to become the go-to for suspended cymbals, you'll find everything you need. It won't go any better than this!
Cinematique Instruments Hammered Dulcimer
The hammered dulcimer is a stringed instrument with 31 string pairs stretched over a trapezoidal shaped sound box. Usually, the hammered dulcimer is set on a stand in front of the musician, who holds small wooden mallet hammers to strike the strings.
The dulcimer has two bridges, a bass bridge near the right and a treble bridge on the left side. The bass bridge holds up bass strings, which are played to the left of the bridge. The treble strings can be played on either side of the treble bridge, playing them on the left side gives a note a fifth higher than playing them on the right of the bridge.
The strings of a hammered dulcimer are found in pairs, two strings for each note. Each set of strings is tuned in unison and is called a course. As with a piano, the purpose of using multiple strings per course is to make the instrument louder, although as the courses are rarely in perfect unison, a chorus effect usually results like a mandolin..
We recorded the hammered dulcimer in two microphone positions. At the top of the instrument we placed - in a ms stereo set-up - a pair of Neumann U87s and at the bottom we put a single condenser. These two positions are covering a wide range of sound and you are free to mix them at your own requirements. We played the hammered dulcimer in minor thirds and concentrated mainly on three different articulations. Firstly we recorded the „normal" notes which means that we hit the strings with the typical small wooden mallets, we called this articulation „Mallet". Furthermore we struck the strings with a drum stick which we called „Sticks" and finally we recorded an articulation where we struck the strings with a timpani mallet and damped the strings with the palm of the hand which we named „Muted". All these articulation were recorded in 4 round robin variation and up to 4 velocity layer.
Beside this we cared most about producing the typical hammered dulcimer tremolo. Thus we equipped the instrument with two different ways to produce this roll alike tremolo. The first option to generate the tremolo will be achieved by duplicating each already played note when releasing the key. This lets you exactly control the velocity and tempo of the tremolo. The other and more easy way to produce the tremolo uses the modwheel. By turning the wheel you control the tremolo tempo from slow to fast. In order to avoid sounding too artificially we included a random factor which automatically affects the tempo and the velocity which results a very organic tremolo which lets you easy switch between single notes and tremolo rolls. Furthermore we added several functions and effects such as the control of reverb, delay, decay, distortion or octave which expands the entire sound of the hammered dulcimer and gives you a lot of options.
All in all we came out with an instrument which enriches your music with a nice and organic feel whether you used it as a solo or just as a background instrument.
One complex patch including three articulations and advanced scripting. Approx. data 2.5 GB (1.4 GB compressed). For more details please read the . reference manual.
Kontakt 4 full version is required
PureMagnetik MalletPak One MULTiFORMAT
MalletPak One is a collection of 13 multisampled marimba instruments. It was recorded in a reflective room with a pair of Shure KSM32s in an ORTF configuration to capture the wide stereo field of the instrument. Four different mallet types were used with multiple hits for round-robin triggering and several velocity layers each.
A violin bow recorded for each marimba bar creates an eerily textured patch with infinite sustain. A hybrid patch combining mallet strikes with the bowed texture allows you to mix between articulations. The Logic, Kontakt and Ableton versions include a massive program that includes all 4 mallet types for easy switching during a performance or recording. Additionally, there are several synthetic patches using the marimba as sound source to create unique new musical tones.
MalletPak was produced in collaboration with artist Richard Lainhart.
MalletPak One Features
• 13 multi-sampled instruments
• Over 900 high quality samples
• Advanced Ableton Live Racks with Macro Controls
• Kontakt KSP easy edit GUI
• Requires Ableton Live 8.2.1 & up, Kontakt 3.5 & up or Logic 8 & up
• 250 MB of physical RAM
• 600 Megabytes (MB) of free hard disk space